type eventstates
event abe_Stand 4 124 0.200000 0.040000
clip 0 abe_stand 1.000000 0
clip 1 abe_stand 1.000000 0
clip 2 abe_stand 1.000000 0
clip 3 abe_stand 1.000000 0
event abe_crouch 4 124 0.250000 0.040000
clip 0 abe_crouch 1.000000 0
clip 1 abe_crouch 1.000000 0
clip 2 abe_crouch 1.000000 0
clip 3 abe_crouch 1.000000 0
event abe_crouch_grenade 0 -1 0.000000 0.040000
event abe_crouch_grenadeRoll 0 -1 0.000000 0.040000
event abe_crouch_grenadeThrow 0 -1 0.000000 0.040000
event abe_crouch_laySpider 0 -1 0.000000 0.040000
event abe_crouch_laySpider_ceiling 0 -1 0.000000 0.040000
event abe_crouch_laySpider_floor 0 -1 0.000000 0.040000
event abe_crouch_motionfix_L 2 48 0.100000 0.030000
clip 2 abe_crouch_motionfix_R 1.000000 1
clip 3 abe_crouch_motionfix_R 1.000000 1
event abe_crouch_motionfix_R 2 48 0.100000 0.030000
clip 2 abe_crouch_motionfix_R 1.000000 0
clip 3 abe_crouch_motionfix_R 1.000000 0
event abe_crouch2walkCrouch 0 -1 0.000000 0.040000
event abe_WalkCrouch 4 22 0.220000 0.050000
clip 0 abe_walkCrouch 1.000000 0
clip 1 abe_walkCrouch 1.000000 0
clip 2 abe_walkCrouch 1.000000 0
clip 3 abe_walkCrouch 1.000000 0
ekey 0.380952 23 STEP
ekey 0.904762 23 STEP
event abe_WalkCrouch_Grenade 0 -1 0.000000 0.040000
event abe_crouch2stand 4 55 0.550000 0.010000
clip 0 abe_crouch2stand 1.000000 0
clip 1 abe_crouch2stand 1.000000 0
clip 2 abe_crouch2stand 1.000000 0
clip 3 abe_crouch2stand 1.000000 0
event abe_Stand2crouch 4 50 0.500000 0.010000
clip 0 abe_stand2crouch 1.000000 0
clip 1 abe_stand2crouch 1.000000 0
clip 2 abe_stand2crouch 1.000000 0
clip 3 abe_stand2crouch 1.000000 0
event abe_Stand_Grenade 0 -1 0.000000 0.040000
event abe_Stand_GrenadeRoll 0 -1 0.000000 0.040000
event abe_Stand_GrenadeThrow 0 -1 0.000000 0.040000
event abe_Stand_LaySpider_Wall 0 -1 0.000000 0.040000
event abe_Stand_LaySpider_Ceiling 0 -1 0.000000 0.040000
event abe_MissileLaunch 3 9 0.360000 0.040000
clip 0 abe_fire_missile 1.000000 0
clip 1 abe_fire_missile 1.000000 0
clip 2 abe_fire_missile 1.000000 0
ekey 0.550000 28 LIGHT_MISSILE_LAUNCHED
event abe_MissileLaunch_Fire 3 9 0.360000 0.040000
clip 0 abe_fire_missile 1.000000 0
clip 1 abe_fire_missile 1.000000 0
clip 2 abe_fire_missile 1.000000 0
ekey 0.544444 29 HEAVY_MISSILE_LAUNCHED
event abe_MissileLaunch_Back 0 -1 0.000000 0.040000
event abe_Stand_MotionFix 4 24 0.960000 0.040000
clip 0 abe_stand_motionFix 1.000000 0
clip 1 abe_stand_motionFix 1.000000 0
clip 2 abe_stand_motionFix 1.000000 0
clip 3 abe_stand_motionFix 1.000000 0
event abe_SmallTurn_L 4 35 0.100000 0.040000
clip 0 abe_smallTurn_L 1.000000 0
clip 1 abe_smallTurn_L 1.000000 0
clip 2 abe_smallTurn_L 1.000000 0
clip 3 abe_smallTurn_L 1.000000 0
event abe_SmallTurn_R 4 30 0.100000 0.040000
clip 0 abe_smallTurn_R 1.000000 0
clip 1 abe_smallTurn_R 1.000000 0
clip 2 abe_smallTurn_R 1.000000 0
clip 3 abe_smallTurn_R 1.000000 0
event abe_Turn_L 0 -1 0.000000 0.040000
event abe_Turn_R 0 -1 0.000000 0.040000
event abe_walk 4 22 0.220000 0.040000
clip 0 abe_walk 1.000000 0
clip 1 abe_walk 1.000000 0
clip 2 abe_walk 1.000000 0
clip 3 abe_walk 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_walk_grenade 0 -1 0.000000 0.040000
event abe_walk_L 4 22 0.220000 0.040000
clip 0 abe_walk_L 1.000000 0
clip 1 abe_walk_L 1.000000 0
clip 2 abe_walk_L 1.000000 0
clip 3 abe_walk_L 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_walk_R 4 22 0.220000 0.040000
clip 0 abe_walk_R 1.000000 0
clip 1 abe_walk_R 1.000000 0
clip 2 abe_walk_R 1.000000 0
clip 3 abe_walk_R 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_WalkDiagonal_L 4 22 0.220000 0.040000
clip 0 abe_walkDiagonal_L 1.000000 0
clip 1 abe_walkDiagonal_L 1.000000 0
clip 2 abe_walkDiagonal_L 1.000000 0
clip 3 abe_walkDiagonal_L 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_WalkDiagonal_R 4 22 0.220000 0.040000
clip 0 abe_walkDiagonal_R 1.000000 0
clip 1 abe_walkDiagonal_R 1.000000 0
clip 2 abe_walkDiagonal_R 1.000000 0
clip 3 abe_walkDiagonal_R 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_Jump 0 -1 0.000000 0.040000
event abe_PowerJump_Leap 4 25 1.000000 0.040000
clip 0 abe_PowerJump_leap 1.000000 0
clip 1 abe_PowerJump_leap 1.000000 0
clip 2 abe_PowerJump_leap 1.000000 0
clip 3 abe_PowerJump_leap 1.000000 0
event abe_PowerJump_Land 4 61 1.000400 0.016400
clip 0 abe_PowerJump_land 1.000000 0
clip 1 abe_PowerJump_land 1.000000 0
clip 2 abe_PowerJump_land 1.000000 0
clip 3 abe_PowerJump_land 1.000000 0
ekey 0.983607 22 END_LONG_JUMP
event abe_PowerRun 4 22 0.200000 0.040000
clip 0 abe_powerRun 1.000000 0
clip 1 abe_powerRun 1.000000 0
clip 2 abe_powerRun 1.000000 0
clip 3 abe_powerRun 1.000000 0
ekey 0.452381 23 STEP
ekey 0.952381 23 STEP
event abe_Run 4 22 0.150000 0.035000
clip 0 abe_run 1.000000 0
clip 1 abe_run 1.000000 0
clip 2 abe_run 1.000000 0
clip 3 abe_run 1.000000 0
ekey 0.428571 23 STEP
ekey 0.904762 23 STEP
event abe_Run_Spider 0 -1 0.000000 0.040000
event abe_Kafa 4 40 1.400000 0.035000
clip 0 abe_kafa 1.000000 0
clip 1 abe_kafa 1.000000 0
clip 2 abe_kafa 1.000000 0
clip 3 abe_kafa 1.000000 0
ekey 0.615385 6 CUFF
ekey 0.923077 35 END_KICK
event abe_Kick 4 40 1.200000 0.030000
clip 0 abe_kick 1.000000 0
clip 1 abe_kick 1.000000 0
clip 2 abe_kick 1.000000 0
clip 3 abe_kick 1.000000 0
ekey 0.487179 1 KICK
ekey 0.923077 35 END_KICK
event abe_Punch 4 35 1.400000 0.040000
clip 0 abe_Punch 1.000000 0
clip 1 abe_Punch 1.000000 0
clip 2 abe_Punch 1.000000 0
clip 3 abe_Punch 1.000000 0
ekey 0.676471 5 PUNCH
ekey 0.911765 35 END_KICK
event abe_powerJump 4 22 0.100000 0.040000
clip 0 abe_PowerJump 1.000000 0
clip 1 abe_PowerJump 1.000000 0
clip 2 abe_PowerJump 1.000000 0
clip 3 abe_PowerJump 1.000000 0
event abe_crouchWalk_grenadeThrow 0 -1 0.000000 0.040000
event abe_BackSeat 0 -1 0.000000 0.040000
event abe_PickUpObj 4 11 0.440000 0.040000
clip 0 abe_PickupObj 1.000000 0
clip 1 abe_PickupObj 1.000000 0
clip 2 abe_PickupObj 1.000000 0
clip 3 abe_PickupObj 1.000000 0
event abe_HoldObj 4 22 0.200000 0.040000
clip 0 abe_HoldObj 1.000000 0
clip 1 abe_HoldObj 1.000000 0
clip 2 abe_HoldObj 1.000000 0
clip 3 abe_HoldObj 1.000000 0
event abe_ThrowObj 3 23 0.920000 0.040000
clip 0 abe_ThrowObj 1.000000 0
clip 1 abe_ThrowObj 1.000000 1
clip 2 abe_ThrowObj 1.000000 2
event abe_walkCrouch_R 4 22 0.220000 0.050000
clip 0 abe_walkCrouch_R 1.000000 0
clip 1 abe_walkCrouch_R 1.000000 0
clip 2 abe_walkCrouch_R 1.000000 0
clip 3 abe_walkCrouch_R 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_walkCrouch_L 4 22 0.220000 0.050000
clip 0 abe_walkCrouch_L 1.000000 0
clip 1 abe_walkCrouch_L 1.000000 0
clip 2 abe_walkCrouch_L 1.000000 0
clip 3 abe_walkCrouch_L 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_walkCrouch_Back 4 22 0.220000 0.050000
clip 0 abe_walkCrouch 1.000000 1
clip 1 abe_walkCrouch 1.000000 1
clip 2 abe_walkCrouch 1.000000 1
clip 3 abe_walkCrouch 1.000000 1
ekey 0.380952 23 STEP
ekey 0.857143 23 STEP
event abe_walk_Back 4 22 0.220000 0.040000
clip 0 abe_walk 1.000000 1
clip 1 abe_walk 1.000000 1
clip 2 abe_walk 1.000000 1
clip 3 abe_walk 1.000000 1
ekey 0.380952 23 STEP
ekey 0.857143 23 STEP
event abe_swap_grenade 0 -1 0.000000 0.040000
event abe_walk_** 0 -1 0.000000 0.040000
event abe_walkBack_** 0 -1 0.000000 0.040000
event abe_walkLeft_** 0 -1 0.000000 0.040000
event abe_walkRight_** 0 -1 0.000000 0.040000
event abe_walkDiagonalLeft_** 0 -1 0.000000 0.040000
event abe_walkDiagonalRight_** 0 -1 0.000000 0.040000
event abe_walkBack_grenade 0 -1 0.000000 0.040000
event abe_walkLeft_grenade 0 -1 0.000000 0.040000
event abe_walkRight_grenade 0 -1 0.000000 0.040000
event abe_walkDiagonalLeft_grenade 0 -1 0.000000 0.040000
event abe_walkDiagonalRight_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchBack_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchLeft_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchRight_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchDiagonalLeft_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchDiagonalRight_grenade 0 -1 0.000000 0.040000
event abe_walkCrouchDiagonal_L 4 22 0.220000 0.050000
clip 0 abe_walkCrouch_Diagonal_L 1.000000 0
clip 1 abe_walkCrouch_Diagonal_L 1.000000 0
clip 2 abe_walkCrouch_Diagonal_L 1.000000 0
clip 3 abe_walkCrouch_Diagonal_L 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_walkCrouchDiagonal_R 4 22 0.220000 0.050000
clip 0 abe_walkCrouch_Diagonal_R 1.000000 0
clip 1 abe_walkCrouch_Diagonal_R 1.000000 0
clip 2 abe_walkCrouch_Diagonal_R 1.000000 0
clip 3 abe_walkCrouch_Diagonal_R 1.000000 0
ekey 0.380952 23 STEP
ekey 0.880952 23 STEP
event abe_fire_both 3 22 0.050000 0.040000
clip 0 abe_fire 1.000000 0
clip 1 abe_fire 1.000000 0
clip 2 abe_fire 1.000000 0
event abe_fire_L 3 22 0.050000 0.040000
clip 0 abe_fire_L 1.000000 0
clip 1 abe_fire_L 1.000000 0
clip 2 abe_fire 1.000000 0
event abe_fire_R 3 22 0.050000 0.040000
clip 0 abe_fire_R 1.000000 0
clip 1 abe_fire_R 1.000000 0
clip 2 abe_fire 1.000000 0
event abe_walkcrouch_grenadeThrow 0 -1 0.000000 0.040000
event abe_crouch_to_stand_spider 0 -1 0.000000 0.040000
event abe_stand_to_crouch_spider 0 -1 0.000000 0.040000
event abe_crouch_fire 4 15 0.050000 0.040000
clip 0 abe_crouch_fire 1.000000 0
clip 1 abe_crouch_fire 1.000000 0
clip 2 abe_crouch_fire 1.000000 0
clip 3 abe_crouch_fire 1.000000 0
event abe_crouch_fire_L 4 15 0.050000 0.040000
clip 0 abe_crouch_fire_L 1.000000 0
clip 1 abe_crouch_fire_L 1.000000 0
clip 2 abe_crouch_fire_L 1.000000 0
clip 3 abe_crouch_fire_L 1.000000 0
event abe_crouch_fire_R 4 15 0.050000 0.040000
clip 0 abe_crouch_fire_R 1.000000 0
clip 1 abe_crouch_fire_R 1.000000 0
clip 2 abe_crouch_fire_R 1.000000 0
clip 3 abe_crouch_fire_R 1.000000 0
event abe_walk_grenadeThrow 0 -1 0.000000 0.040000
event abe_swap_in_grenade 0 -1 0.000000 0.040000
event abe_swap_out_grenade 0 -1 0.000000 0.040000
event abe_swap_in 0 -1 0.000000 0.040000
event abe_swap_out 0 -1 0.000000 0.040000
event abe_climb 4 21 0.250000 0.040000
clip 0 abe_climb 1.000000 0
clip 1 abe_climb 1.000000 0
clip 2 abe_climb 1.000000 0
clip 3 abe_climb 1.000000 0
ekey 0.400000 23 STEP
ekey 0.850000 23 STEP
event abe_climb_down 4 21 0.250000 0.040000
clip 0 abe_climb 1.000000 1
clip 1 abe_climb 1.000000 1
clip 2 abe_climb 1.000000 1
clip 3 abe_climb 1.000000 1
ekey 0.400000 23 STEP
ekey 0.850000 23 STEP
event abe_climb_pose 4 20 0.200000 0.040000
clip 0 abe_climb_pose 1.000000 0
clip 1 abe_climb_pose 1.000000 0
clip 2 abe_climb_pose 1.000000 0
clip 3 abe_climb_pose 1.000000 0
event abe_climb_grenade 0 -1 0.000000 0.040000
event abe_climb_down_grenade 0 -1 0.000000 0.040000
event abe_climb_pose_grenade 0 -1 0.000000 0.040000
event abe_PowerJump_Football 0 -1 0.000000 0.040000
event abe_walk_layspider 0 -1 0.000000 0.040000
event abe_srgr_launch 3 9 0.000000 0.040000
clip 0 abe_fire_missile 1.000000 0
clip 1 abe_fire_missile 1.000000 0
clip 2 abe_fire_missile 1.000000 0
event abe_BASE 0 -1 0.000000 0.040000