I'm a foregin Counter-Strike Online player so this post will write in English
Weapon/Class Restriction Idea: Weapon grade restriction
Weapon/Class will be restricted by following grade and specific wea****, the restriction will apply to all modes:
- You can expand the detail of the weapon grade to restrict specific weapon (you cannot restrict specific classes)
- You can view the details of restricted weapon/class grade by looking at the room/lobby detail (click at the weapon grade icon to expand the detail of restricted wea****)
- The lower weapon/class grade restriction will not enable the bonuses if the upper weapon grade is not restricted
- Weapon/Class restriction bonuses on the following modes by specific weapon grade
Zombie Mode (Classic, Mutation, Hero, Darkness, Z)
- Epic: No change
- Transcendent: Reduce zombie overall stats by 30%
- Unique: Reduce zombie overall stats by 20%, Unlock Hero wea****: SVD Custom, Quad Barrel, M134 Vulcan, Dual Kriss Custom, Revival time disabled, supply box can open weapon shop when pick up
- Rare: Reduce zombie overall stats by 10%, Unlock Sidekick weapon: AK47 Custom, Dual MP7A1, Poison Gun, Dual Nata Knife (obtainable through supply box by random)
- Common: Reduce zombie overall stats by 5%
- Classic: No change
- All other weapon/class grade restricted except Classic: Reduce zombie overall stat by 75%, Part item effect are disabled
(In Zombie 4 Darkness, the zombie basic attribute are applied equal to other zombie modes)
Scenario Mode:
- Epic: Increase rare item reward probability upon clearing by 10%
- Transcendent: Increase rare item reward probability upon clearing by 25%
- Unique: Increase rare item reward probability upon clearing by 30%
- Rare: Increase rare item reward probability upon clearing by 40%
- Common: Increase rare item reward probability upon clearing by 60%, reduce scenario item cooldown and respawn time by 25%
- Classic: No Change
- All other weapon/class grade restricted except Classic: Guranteed best rare item reward after clearing, part item, zombie scenario cosmetic effect will still active, reduce scenario item cooldown and respawn time by 50%
Other changes:
- In Zombie Z, if a weapon grade is restricted, the player cannot obtain the restricted weapon from random buy
- In Zombie mode Classic Battle (Mutation/Hero/Z), player can refill weapon ammo and give nightvision when pick up supply boxes
- Weapon restriction will not affect STUDIO Create mode to avoid possilbe errors
- Weapon as entities in STUDIO mode can still be picked up even if its prespective grade are restricted
- Other restriction are included as selective option (Such as AWP battle, Knife battle, shotgun battle, pistol battle, flashbang forbidden, frag battle,....)